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Base Rules for Good Settings

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Dante
Addicted



Age : 22
Joined : 28 Apr 2007
Posts : 121
Whereabouts : England

PostSubject: Base Rules for Good Settings   Tue Jun 12, 2007 4:11 am

Never Trigger anything that Takes Balance or Equilibrium or that you mind going off 1000 times... all triggers can be spammed.

Aliases that may be used in a fight should be 3 letters long. 2 letters is too short and you may forget what it does. 4 letters takes longer to type and more possiblity of striking the wrong key.

Macros (F-Keys etc) should be placed in some sort of order, with the most used keys easiest to press. I have my F-Keys grouped in similar effects, for example if i miss-strike a key, I will heal with tyrlar instead of health potion, or handblock instead of fullparry. Or Splash Poison potion instead of Jab.

Colour Triggers are vital... Colours should be based on the cure, for example, Orange text would be the cue to puff Megillos. Anorexia, Migraine, etc should all be coloured orange therefore you see the colour, cure with megillos without having to read what affliction it is.

Chained avalon macros are sent faster than ones from your client (Sent all at once into Avalon rather than individually) Use avalon macros where ever possible.
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Base Rules for Good Settings

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